DS Action Replay Codes

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  GCC as a cross-compiler

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Number of posts : 3
Registration date : 2010-08-25

PostSubject: GCC as a cross-compiler   Wed Aug 25, 2010 6:07 am

He also wanted to make getting GCC up and running on the GBA easier, which requires a bit of knowledge and work to conform it to the GBA's technical requirements. Wilkins runs down the extensive list: "You need to know how to build GCC as a cross-compiler. You need to write and understand link scripts, which tell the compiler how to lay out the binary, which in this case will become a ROM image.

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